What makes a game difficult? What makes a game challenging? What makes a game frustrating?
I'm sure if you asked a hundred people, they'd give you a hundred different answers. Difficulty, challenge and frustration depend on individual experience, and expectation.
The key to thinking about this is not to consider what you personally find difficult, but rather to consider that not all people are created equal, and therefore tasks that might seem trivial to one can be frustrating to another. It is then important to consider that a game developer can only draw from their own knowledge and experience, and that they will always have to make choices about how they create the challenges in their game.
Showing posts with label Monkey Island. Show all posts
Showing posts with label Monkey Island. Show all posts
Saturday, 25 February 2017
Saturday, 12 April 2014
The Secret of Monkey Island (1990, VGA version)
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I apologise for the GIFs, I may have gone slightly overboard with them. |
The Secret of Monkey Island is the first in an adventure game series beloved by almost all adventure game fans. I am no exception, and even though I have played through the game many times I was still more than happy to play it again.
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