Tuesday, 31 March 2015
Adventure Gaming: King's Quest V
King's Quest V was a landmark game, a big step forward for the series. While the previous game had been 16-colours and a text parser interface, Sierra really pushed the boat out with this one. The new 256-colour VGA graphics allowed them to create wonderfully detailed scenes, and the CD-ROM version gave them the space to use full voice-acting.
Wednesday, 18 March 2015
Indie Gaming: Torchlight 2
Starting Torchlight 2 was a strange experience for me. I had tried the first game in the series some time ago, but had bounced right off it almost immediately. The style and tone of the game seemed to lean towards light-hearted humour rather than the diablo-like grimdark I was expecting.
The second game was not that much different, only this time the plot assumed some amount of previous experience with the series. Even now, I don't really have much appreciation for the world or it's oddly named residents, as it is a little light on in-game explanations.
The second game was not that much different, only this time the plot assumed some amount of previous experience with the series. Even now, I don't really have much appreciation for the world or it's oddly named residents, as it is a little light on in-game explanations.
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