Thursday, 25 June 2015

Space Quest I: The Sarien Encounter (VGA remake, 1990)

Space Quest I, the start of Roger Wilco's adventures, going from lowly janitor to space hero and back again (and repeat).

This is the remake of the first game in the series, and I'll be replaying it for the good folks over at The Adventure Gamer!

So go check it out there, since there's no point in me posting it over here.

Tuesday, 23 June 2015

Pillars of Eternity: Character Creation and the Crisis of Countless Choices

Is this the spiritual sequel to Baldur's Gate that I've been waiting for all these years?
No spoilers here for Pillars of Eternity, I've barely started it. I seem to have got stuck on the character creation. Not because it's bad, but rather because it has so many options I can't quite make up my mind! Instead, I'll ramble on about RPGs for a bit and the gameplay posts will come later on.

The introduction: You are travelling with a caravan to a new settlement when you get stuck in a mountain pass.
If there's one thing I really do love about RPGs, it's the character creation. Good character creation can add a wealth of possibilities to a game. As a first impression though, it can provide a daunting plethora of options, many of which might be completely unknown to the player. How important every statistic, every class, every spell, every choice can have unforeseen consequences for the future of your character.

Sunday, 14 June 2015

Cyberpunk Returns: Shadowrun: Dragonfall

Shadowrun: Dragonfall is the sort-of-sequel, sort-of-DLC for Shadowrun Returns. It's available as a standalone "Director's Cut", so you don't even need to play the first one (but I would recommend that you do, I really enjoyed it). I played the Director's Cut standalone version.

The world of Shadowrun presents you with a future filled with biomechanical engineering, magic, metahumans, dragons, virtual reality and so much more. It's futuristic cyberpunk meets high fantasy, and while the geography of the world might be the same as ours, this "Awakening" has caused huge wars and a massive change to political and social dynamics. There are new empires, new city-states and new dangers, and it's up to your team of "Shadowrunners" to navigate them.